![]() ![]() Once you complete the Apocalyptic Prophecy quest, your level will likely be in the early to mid-50s. How to Delete the Data Provided at Sign Up.List of Bookshelves and Obtainable Knowledge from Bookshelves (Pearl Shop Items).Random Chance Items & Probabilities List.Manor Furniture and Lighting (Indoor & Outdoor).Manor Furniture and Sculptures (Outdoor).Checking Purchase History and Canceling Purchases.Tier 5 Pet Training / Alpha Appointment.Season Character Transferal (Fughar's Timepiece). ![]() Just wow… wow… what you said make perfect sense, i never looked at it like that. The trick here is not about code but about intergration in a manner thats transperent to the end user that fools them into thinking that they are still inside the game when in fact they are using two different applicaions that could just as easlly stand on their own.Īs an opinion, as I can’t see into the future, the direction of games developmet is becomming more about how quickly a game can scale beyound the ideals of the fixed design that through intergration or convergance the client will at least be able to see the game the way they want that goes far beyound the imagination of the design intent. Well there is nothing about design at all thats easy so adding a feature like this would be just as hard as anything else as to design. If you take a cellphone and add a camera you have a product thats more useful than they would be on thier own and games have in the past included level editors in thier game years ago so the next logical step would be to included a feature that allows for character customization. Well character editing is a unique feature to add to a game but I don’t see such a feature additaion being unique in design taking into consideration the easy of which technoligy convergence can take part of this and part of that and be combined to make a much more useful products. I only say this because you have you power of c++ and instead of limiting you to the software epic provide they made it so you could add to the engine via plugins, so its not a case where if the engine only make blue birds you have to stick to blue birds, dig into the codes build your own element and you can change the blue birds to red or what every color.īut this is my opinion and i may be dead wrong to believe they is nothing that cannot be done in ue 4, But from what I’ve seen this engine done in ue 3, and it pass version., i doubt epic will try to walk backwards as the power pushed out in ue 3 on some game was amazing. I like living under my rock :P, and last i check the unreal engine can create unreal thing, lol i don’t think they isn’t a game system or function in any other game unreal engine 4 cannot replicate, but as on person mention it will take a lot of time and effort. I had to take a long cold shower immediately when I first saw this!). (Also, feel free to gush about Black Desert Online’s character creator. Would love an official response from the Epic team, but anyone with input is welcome. My question is: is UE4 capable of creating something comparable to this? No, I’m not attempting to do this myself, I am not a programmer and only barely understand blueprints, but I am very curious as to what the capabilities of UE4 really are if you are willing to push alot of effort into any one aspect of it. If you haven’t seen it, check it out here: Black Desert #CB2 Character Creation - YouTube The posing ability just takes the cake, imo. ![]() ![]() One of the goodies that they have recently decided to show the community is their amazing new character creation system, which is SO amazing that I wouldn’t mind paying for it all on its own. So, as I’m sure you’re all aware, and if your not, you had better been living under a rock, a new mmo called Black Desert Online is gearing to come out soon-ish (within a year, maybe two?). ![]()
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